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vocaboo
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kirkman

Pronunciation: [ˈkɜrk.mən]

Word

Context: "games"

(noun) A 'kirkman' refers to a specific type of problem or puzzle in the field of combinatorial design. It often involves arranging people or objects in a special way according to certain rules. This is typically used in math and games.

Example

The students enjoyed solving the kirkman problem during math class.

Example

She found the kirkman problem too challenging to solve without help.

Example

Have you ever tried to work on a kirkman design puzzle?

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